Omega Doom - An ASCII Space Adventure

This spawned from me messing around with some BASH scripts. I thought to myself, "Are there any good BASH only space games out there" and when I searched I couldn't find anything a long the lines of what I wanted so I thought I'd create my own.

I ended up creating a game engine for it and an ASCII rendering engine that make use of the amazing jp2a (check it out here) to render JPEGs to ASCII. Without that this would never have been possible so a big shout out to Christian Stigen Larsen and Christoph Raitzig for this tool!

The game sports a save feature and an elaborate story with different story paths.

It's very much a work in progress but if you'd like to check it out and/or get involved come to the repo.